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Is there a way to apply this to substance painter?

Hoods maybe. But not the body as that would be distributing the avatar mesh, albeit being static.

Can I use the exported texture from substance or does it needs to be the 2d ps image.

Shit i just realized this if for the 2.0 winterpaw

Hey again! I just bought this but there's some missing parts, upon opening there's a hood, ears, blindfold, and hood blinded meshes, but the rest is missing, photo attached. I opened in blender 4.1 and 4.2 and both had the same issue, could you please update the file? Thanks!

Or if you can provide the fbx for it that works probably better than a blender project

That's as it should be. You use the avatar body textures to mix with the latex body textures.

I can't provide the avatar mesh for obvious reasons.

I know you cant provide the base, I have the base and have made quite a few avatars with it, I just didn't realize it was a body texture but that makes sense, fits perfect that way. Thank you!