Winterpaw Fem Canine Latex Outfit & Hoods
A downloadable avatar asset
Buy Now14.95€ EUR or more
A Latex Outfit & Hoods Made for Julia Winter's Female Canine avatar ( https://juliawinterpaw.gumroad.com/l/vrchatcanine )
Contents:
- Latex Body Textures
- 2x Hoods (Open eyeholes and blinded)
- Mesh back zipper and padlocked zipper handles
The meshes have avatar matching shape keys/blendshapes for that perfect fit. The hoods have the optional textures without the mouth-X.
Product TOS:
- When purchased, you confirm that you are over or at the legal age of 18 years old.
- You are free to edit the Product contents, however you like.
- Do not share or resell the assets in this product (commissioning for edits are fine as long as each party has purchased a copy).
- Do not upload as public.
- Do not claim the assets in this product as your own.
- Refunds are not possible due to this being a digital product and isn't possible to be returned.
- We are not responsible for any misuse to the assets or not following TOS with any platform rules.
- If purchased, You may use the assets in this product to take screenshots, draw art or make videos, please credit us if able.
Purchase
Buy Now14.95€ EUR or more
In order to download this avatar asset you must purchase it at or above the minimum price of 14.95€ EUR. You will get access to the following files:
JuWiFemaleWolf_LatexOutfit&Hoods.rar 32 MB
Comments
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Is there a way to apply this to substance painter?
Hoods maybe. But not the body as that would be distributing the avatar mesh, albeit being static.
Can I use the exported texture from substance or does it needs to be the 2d ps image.
Shit i just realized this if for the 2.0 winterpaw
Hey again! I just bought this but there's some missing parts, upon opening there's a hood, ears, blindfold, and hood blinded meshes, but the rest is missing, photo attached. I opened in blender 4.1 and 4.2 and both had the same issue, could you please update the file? Thanks!
Or if you can provide the fbx for it that works probably better than a blender project
That's as it should be. You use the avatar body textures to mix with the latex body textures.
I can't provide the avatar mesh for obvious reasons.
I know you cant provide the base, I have the base and have made quite a few avatars with it, I just didn't realize it was a body texture but that makes sense, fits perfect that way. Thank you!