do you ever plan to release the enviroments you use in some of your product images, such as the prison cell that the kudalyn dragon latex outfit set is shown in
If I do, it's going to be 'a little further' into the future as they're still very much WIP, again if I even choose to finish them. Originally I only made them to test environment creation, lighting, reflections and if good, take images in them.
can i ask how you go around even modelling them?, is it like texture sets that you make in substance painter/designer then apply to the meshes or is it a more procedural system like how you would create them using blender nodes
The textures are a mixture of pre-made materials and smart materials after some details hand painted in, in Substance Painter. Modeling is with 3D-modeling soft(s).
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do you ever plan to release the enviroments you use in some of your product images, such as the prison cell that the kudalyn dragon latex outfit set is shown in
If I do, it's going to be 'a little further' into the future as they're still very much WIP, again if I even choose to finish them. Originally I only made them to test environment creation, lighting, reflections and if good, take images in them.
can i ask how you go around even modelling them?, is it like texture sets that you make in substance painter/designer then apply to the meshes or is it a more procedural system like how you would create them using blender nodes
The textures are a mixture of pre-made materials and smart materials after some details hand painted in, in Substance Painter. Modeling is with 3D-modeling soft(s).
can we get this for the rexouium please?
I've considered it that, yeah. We'll see!
Hey i bought the Pain Collar (Furturistic) and was wondering if you could help me with the textures
In what way?